Thursday, July 23, 2015

Editorials and the Importance of Informed Opinions

When researching any contentious topic, you’re bound to run into editorial columns and articles.  These opinion pieces can provide valuable insight into the perspective and reasoning of individuals either in agreement with an author or opposing them.  Editorials are distinct from regular opinion pieces, as they frequently are the work of collaboration between multiple authors, and often take a broader look at a topic than single-author opinion pieces.

The amount of editorial content present in an argument is often influenced by the “hardness” of the topic at hand.  If an argument is suited to being fought with hard numbers and statistics, for instance, editorial content will likely best serve as peripheral to the main thrust of the argument, putting a distinct face onto the numbers which act as the crux of the argument.

Just about any discussion of defining “art” is what I’d be inclined to consider a “soft” topic.  There are numerous theories and philosophies of art, but art is not something that can be numerically quantified in the same way as proposed budgets or scientific definitions.  Because of this, any argument revolving around video games as art (or as being excluded from art) is bound to rely heavily on editorial content.  The persuasiveness of the overall argument will depend in part on the strength of reasoning presented by individual editorials.

            
           There has been quite a lot of editorializing around the topic of games as art (and associated artistic freedom), tackling the topic from many angles.  Of particular interest is this editorial from The Guardian which asserts that the games as art debate is a debate that shouldn’t even need to happen, and that games being an artistic medium is a foregone conclusion.  Or perhaps an editorial from The New York Times which asserts that games ought to be protected from censorship, on the basis that games are an artistic medium.

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